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SIGGRAPH - Day 1 - Pixar Part 2
The Entertainment Industry
Written by Noodlehead   
Monday, 10 September 2007
Part 2 - Shading Food: Making it Tasty for Ratatouiile
Lecture by Athena Xenakis of Pixar

Athena Xenakis is a Shading Technical Director at Pixar Animation Studios. She received her BFA from School of Art & Design at Purchase College in 1999. Some of her previous works before entering Pixar in 2004 included Ice Age and Robots. Her favorite food is Mac and Cheese.

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SIGGRAPH - Day 1 - Pixar Part 1
The Entertainment Industry
Written by Noodlehead   
Thursday, 16 August 2007
Pixar Part 1 – Lecture by Jun Han Cho of Pixar

Starting off with a bang, SIGGRAPH had Pixar prepare an in depth presentation on the creation, the design and the technical issues during the production of their most recent film Ratatouille. Throughout their show I took some notes and gathered some information to pass along to the 3D community.

Pixar now undertook a new dimension to making a film and this dynamic was the food element. We have now introduced all the traditional elements such as modeling, shading, and lighting, but have also run into issues with liquids (soups), cutting of food, and the presentation of food as well.

As Pixar began production they decided to take a crack at creating a proprietary simulation for deforming items while preserving volume. This allowed for quicker and more accurate models. Unfortunately the tech did not prove successful to the point of use but will be used for future projects.

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